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Krang the Conqueror

[[File:|200px|center|Krang (Earth-6109.2)]]
Real Name
Krang
Current Alias
Krang the Conqueror

Aliases
Captain Krang, Commander Krang, General Krang

Identity

Alignment

Affiliation
Attuma; formerly Masters of Evil ally

Universe

Characteristics
Gender

Height


Eyes

Hair

Skin

Unusual Features
Pointed ears

Status
Citizenship

Marital Status

Occupation
formerly usuper of the throne of Atlantis, professional adventurer

Origin
Origin
Atlantean

Place of Birth
Atlantis City, Atlantis, Atlantic Ocean

Creators

First appearance


History


Little is known about Krang's life before Attuma's takeoer of Atlantis. It can be assumed to be similar to his mainstream counterpart.

Marvel: Ultimate Alliance

When Attuma formed an alliance with the Masters of Evil to help take over Atlantis, Krang and Byrrah assisted him. They opposed the heroes' efforts to turn off the sonic emitters that made the Atlanteans turn against Namor.


Powers and Abilities

Powers

Krang possesses the conventional attributes of Homo mermanus: gills that extract oxygen from water, superhuman physiology to withstand extreme pressures and temperatures, and acute vision. He can swim at approximately 30 miles per hour.

Abilities

None known.

Strength level

Unknown.

Weaknesses

None known.


Paraphernalia

Equipment: None known.
Transportation: None known.
Weapons: Krang employs various weaponry and armor built for him by his human and Atlantean allies.


Notes

  • No special notes.


Trivia

  • No trivia.



See Also


Discover and Discuss

Links and References

  • None.



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