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Jessica Thurman (Earth-3116)
Jessica Thurman (Earth-3116)
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Real Name
Jessica Thurman
Current Alias

Aliases
Jessica Summers, Future Girl, Jess

Identity

Alignment

Affiliation

Relatives
Scott Summers (Grandfather, deceased),Emma Frost (Grandmother), Neena Thurman (Mother, deceased), Nathan Summers (Father, deceased), Megan Summers (Aunt)

Universe

Base Of Operations

Characteristics
Gender

Height


Eyes

Hair

Unusual Features
As results of her mutation, she has chalk white skin, and a black circle tattoo around left eye. left eye glows when using her powers.

Status
Citizenship

Marital Status

Occupation
Adventurer, Student

Education
Home Schooled; High School Level Courses at Xavier's.

Origin
Origin
Mutant

Place of Birth
Unknown

Creators
Capt10America, DarKnight77

First appearance


History


Jessica was a big help in getting the Blue Squad out of Genosha. When Jane was struggling a little bit to pinpoint the location of the Biodome, Jess used her own telepathy to boost Jane's powers to help her deal with Cerebro. When they got to the Biodome Jess helped a lot with the plan to stop the assassination attempt, and had become quite popular with the Avengers who found her powers very interesting.[1]

Like most of the X-Men Jessica was there when the Adaptoid attacked New York. She and the others left to go fight the Adaptoid and help out the Avengers, but they were confused and wondered where he came from. Eventually they all learned that the robot had come from something called the Negative Zone, and that they would have a week to stop Annihilus from coming to Earth and destroying the entire universe. When the time came, Jessica along with 10 others were the first response to Annihilus' ships. She fought well but was eventually injured by a rampaging Hulk and wasn't able to help in the end, but was a big part of the process in the beginning.


Powers and Abilities

Powers

Jessica is an Alpha Level Mutant. Jessica has two mutations her most developed one being probability manipulation passed down from her Mother, and the other being Telepathy, and TK passed down from her father, both of these mutations make her a formidable opponent for anyone who ends up in her path.

Probability Manipulation: Jessica is a mutant with the ability to subliminally and psionically initiate random kinetic phenomena that affect probability in her favor by making improbable (but not impossible) things to occur within her line of sight, thus causing her to have "good luck" and her opponents to have "bad luck." This phenomenon can be anything from an enemy's equipment failure to hitting just the right switch with a stray shot to shut down an overloading nuclear reactor. The full extent of her powers is still unknown.

This unconsciously controlled talent is triggered when she is in a stressful situation (such as fighting or escaping). This effect constantly emanates from her body at all times and is completely subconscious. However, it is also largely participatory - in order for the luck to take effect, Jessica herself must engage in an action whose chance she can affect.

  • Enhanced Agility & Reflexes: As a byproduct of her probability abilities, Jess' cerebral cortex emits a current of bio-electric pulses down her spine to instinctively guide her movements during such situations, which has the added effect of augmenting her natural reflexes and agility to near-superhuman levels.

Telepathy: Jessica's father Cable when healthy was one of the most powerful telepaths the world has ever seen, as of right now Jessica doesn't seem to be of the same mold. Her telepathy isn't comparable to Megan Frost or Jane Braddock, and it isn't known if it ever will be. Being the daughter of Cable however, she could just be a late bloomer. As of now she can read minds and projects the thoughts of others.

  • Psionic Shield: Ability to erect a psychic shield for protection of herself and of others minds.

Telekinesis: Like her Telepathy Jessica's TK isn't that developed yet, however this seems to be more of a practice thing, than a power thing. Jessica has shown the power to be a high level telekinetic, she's just raw. Her levels seem comparable to Jane who is already a fairly High Level Telekinetic fighter. She can manipulate matter with her thoughts and is capable of some control over objects, including herself.

  • Force Fields: Ability to create protective force shields that could deflect even the most powerful of attacks and is Jessica's most developed Telekinetic ability.
  • Concussive Blasts: Can project telekinetic energies as powerful blast beams directed from her brain that could apparently affect matter with concussive force.
  • Tactile Telekinesis: Jess can use her telekinesis to enhance her already impressive physical practices to superhuman levels, enough to withstand blows from Colossus, and dish them out in equal measure.
  • Telekinetic Flight: By levitating herself, she can "fly" for very long distances and at varying speeds.


Power Grid [2]
Intelligence
Strength
 3
Speed
 3
Durability
 3
Energy Projection
Fighting Skills


Abilities

High Level Marksman: Jessica is a insanely proficient marksman taking after both her parents in this regard. Before her TK and Telepathy developed this was her main way of fighting, and even after gaining those abilities she still prefers a sniper rifle to a telepathic battle. She can also use her probability manipulation to make impossible shots.

High Leve Martial Artist: Jessica is a superb hand to hand combatant, taking extremely well to the training for the students at Genosha. Laura, possibly the best fighter in Genosha gave her high praise calling her a natural, and one of the most fluid fighter she had ever seen.

Expert Acrobat: Jess uses her enhanced agility to perform difficult acrobatic feats with no effort.

Gifted Intelligence: Like her father, Jessica is naturally very smart. As a member of the X-Men's Blue Team, she's the one who can get them out of sticky situations.

Strength level

Normal human female that participates in intensive regular exercise, but can augment her strength using her TK.

Weaknesses

None known.


Paraphernalia

Equipment: Various Gadgets
Transportation: X-Men Blackbird
Weapons: Various Firearms


Notes

  • No special notes.


Trivia

  • No trivia.



See Also


Discover and Discuss

Links and References

  • None.



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