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The Wizard

Real Name
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Emrys Ambrosius
Current Alias
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Aliases
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The Enchanter
Wizard God
Sorcerer God

Identity
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Alignment
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Relatives
Unnamed Mother
Unnamed Father
Descendants

Universe
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Base Of Operations
Camelot (Formally)
Unknown Location

Characteristics
Gender
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Height
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Eyes
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Hair
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Status
Citizenship
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Marital Status
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Occupation
Court Wizard
Keeper of the Grail

Education
Unknown

Origin
Origin
Unknown

Place of Birth

Creators
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First appearance


Biography


Early Life

His early life is Unknown. But he was the Court Wizard of Uther Pendragon.

The Birth of the Child

When Uther made a deal with Merlin to have his love-of-his-life fall in love with him, Emrys agreed, only to have the child he will have with her. Uther agreed, and when the child was born, he took him away, and took him to the town of Calamine and gave him to a family, with the foster called Ector and his son, Kay. Merlin told two his that his name is Arthur

He would then watch Arthur from the distance, seeing him grow, and helping the town. But to see Kay being stubborn, and arrogant is one thing. But he did know of the prophesied about him when Cynyr Ceinfarfog said he be like this, and would have supernatural magical abilities. And so, Merlin also kept a eye of Kay in case anything happens

Sword in the Stone

(In Progress)


Powers and Abilities

Powers

  • Mastery of Sorcery: Emrys is one of the most powerful sorcerers in existence, with a greater knowledge and mastery of the arts of magic than anyone else on Earth, and than many others in the Marvel Universe's reality, including Doctor Strange. Like most sorcerers, he draws his power from three primary sources:
  • Personal Powers: As a result of his mystic training, Emrys is capable of a great many abilities, stemming from the innate resources of his body/mind/soul, such as:
  • Astral Projection: Emrys is able separate his spirit from his body, and travel across the spiritual realms, and the astral planes. He was able to easily enter both Heaven and Hell with ease.
  • Telepathy: Emrys is able to communicate via mind to others.
  • Hypnotism: Emrys can easily make anyone under his control.
  • Other Psychic Abilities: Emrys is also able to alter the atmosphere and land to his will. Either making it thrive of life, and plans or make it barren of dead plants.
  • Longevity: Emrys is able to live much longer then a ordinary human can.
    • Decelerated Aging: Emrys ages much much slowly then most.
  • Teleportation: MeEmrysrin is able to travel across between location instantly without occupying the physical space between the locations
  • Enchanting: Emrys with the uses of both his own energy and the mystical energy of the cosmos, can enchant almost anything that nigh-limitless potential. He enchanted a stick (Literally, a stick from the ground on the dirt), and enchanted to be able to forcefully push anything the user desires. Example that if Merlin wishes to send the Titanic 500,000 light-years away at the faster then sound, the stick would actually do that. This makes this stick one of the most powerful magical artifacts of Merlin in existence.
  • Universal Sources: By manipulating the ambient mystical energy of the universe, along with local magical energy, Emrys can perform a great many magical feats. Commonly this is seen as:
  • Mystic Bolts: Emrys can fire a power bolt of magical energy at a target, and can cause various effects.
    • Light Bolts: Emrys Can fire powerful compressed photons that can cause blowback and burns to humans, and aliens. He can even harm demonic beings as Light is an dangerous source against them
  • Transmutation: Emrys is able to alter the forms and structure of beings and objects.
  • Telekinesis: Emrys can alter the physical world with his mind.
  • Standard Shields
  • Dimensional Travel: Emrys is capable of cross-dimensional travel to thee Marvel Fanon realities.
  • Conjuring of objects: Emrys can cast various of magical spells to summon objects.
  • Various other spells: Emrys can also use this mystical energy to cast spells of a near infinite variety. These spells seem to be quicker to perform but lesser in power than spells using divine energy. Merlin has used his magics altogether to become intangible, invisible, fly, alter his clothing through minor molecular control, absorb nearly all forms of energy, control and manipulate elements, and more.

Abilities

  • Expert Occultist
  • Master Magical Knowledge
  • Skilled Martial Artist

Strength level

5x stronger then a Human, but can be augmented with magical forces

Weaknesses

None known.


Paraphernalia

Equipment:

  • Elder Wand: A wand of nigh-omnipotent power forged by Death after he was defeated by Merlin.

Transportation: None known.
Weapons: None known.


Notes

  • No special notes.


Trivia

  • No trivia.



See Also


Discover and Discuss

Links and References

  • None.



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