Arcade and Baron Mordo divert the heroes from their attempt to attack Dr. Doom's castle to rescue the X-Men Nightcrawler and Jean Grey. Mordo uses his magic to disrupt Dr. Strange's Orb of Teleportation and send the heroes to Murderworld instead of Castle Doom. Although the first area in Murderworld is a replica of Castle Doom, the heroes could tell something is wrong by the low playing carnival-like music and because all of Doom's portraits have a red hair toupee. Besides having the normal Murderworld traps, Arcade also has Shocker and Rhino working for him, uses mind control to force Jean Grey to attack the heroes, captures Blade and Senator Kelly, and finally attacks the heroes himself in a giant robot. After being beaten, Arcade tells the heroes that Dr. Doom has Nightcrawler, and has taken him to Mephisto's Realm. Arcade is presumably arrested by S.H.I.E.L.D. thereafter.
Powers and Abilities
Although he has no superhuman powers, Arcade has a genius level I.Q. and a natural aptitude for mechanics, architecture and applied technology. A brilliant and self-taught designer, Arcade applies his talents to the construction of mobile amusement park-like deathtraps, which he calls "Murderworlds".
Equipment: None known.
Transportation: None known.
Weapons: None known.
- No special notes.
- No trivia.
- Appearances of Arcade (Earth-6109.2)
- Character Gallery: Arcade (Earth-6109.2)
- Quotations by Arcade (Earth-6109.2)
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