This article, Ambrosius Stark (Earth-616), is property of Kyrios Neo. |
Ambrosius Edward Stark is a genius inventor, scientist, engineer and industrialist. The former CEO of Stark Industries and the great-grandfather of Tony Stark, Ambrosius attained powers and now suits up in his cutting-edge armor to become the super hero Immortal Iron Man.
History[]
TBA
Powers and Abilities[]
Powers[]
Modified Physiology/Biological Enhancements: Ambrosius Stark experimented on himself in secret for years to enhance his body.
- Immortality and Regeneration: Ambrosius attained a form of immortality and rapid cell regeneration.
- Enhanced Strength: He was able to lift a man with one arm and throw him away with relative ease.
- Enhanced Agility and Reflexes: Ambrosius was able to react instantaneously to Wolverine's attacks and move quickly enough to avoid them.
Magic: Pending.
Abilities[]
Super-Genius Intelligence: Quite apart from the powers granted him by the suit, Ambrosius Stark is far more than a mechanical engineering prodigy who graduated from the Massachusetts Institute of Technology with honors at the age of 13. With an intelligence classified as super-genius, he easily is one of the smartest people on Earth even considered above his great-grandson Tony.
Master Engineer: He is an excellent engineer and mechanic capable of fixing almost any, if not all, machinery.
Occultist & Magical Knowledge: Pending.
Master Tactician: He is a brilliant tactician capable of quickly formulating battle strategies and new plans if the situation changes, like being able to elaborate different complex plans in order to defeat different enemies in difficult situations, and be victorious.
Expert Combatant: Ambrosius was able to beat Captain America and Black Panther in combat, showing he has unarmed combative capabilities.
Skilled Marksman: Ambrosius knows how to handle firearms, mainly the ones Tony has produced.
Multilingual: Apart from English, Ambrosius can speak different languages fluently, including Japanese, Mandarin Chinese, Spanish, French, Italian, Greek, Latin, Russian, and Korean. He also might know multiple Middle Eastern languages, at one point noting that he can speak Arabic.
Paraphernalia[]
Equipment[]

Immortal Iron Man Armor
Armor: Immortal Iron Man wears a sophisticated suit of body armor containing various offensive weaponry. Immortal Iron Man's primary powers mostly come from his armored suit.
Armor Capabilities[]
- Superhuman Strength: He's capable of lifting up to 100 tons when wearing his armor, and can achieve higher levels of strength when powered by a sufficiently more powerful source. His exact strength heavily depends on which armor he is currently wearing.
- Superhuman Speed: Even when not traveling for extended distances, the armor enables the wearer to move and react at very high speeds, shown for example when he was able to outmaneuver Spider-Man.
- Flight: The armor can typically reach speeds in excess of Mach 10, however Iron Man has been recently depicted as able to reach orbital escape velocities (5 miles per second) and up to speeds that can outrun black holes. Use of the jet boots provide enough power to lift a load of about 500 tons. Most recent suits are even capable of reaching warp speed.
- Power Cells: His armor is powered by a set of five Repulsor Tech generators.
- Energy Conversion Power Recharge: The armor is also able to absorb and convert nearby or far away energy sources, such as heat, solar, electrical, magnetic, geo-thermal or kinetic energy or energy from the planet itself into electricity, or even drain energy directly into the batteries for recharge.
- Environmental Protection: The armor can be completely sealed for operations in vacuum or underwater, and is shielded against radiation, biological, chemical, corrosive, kinetic, and electrical attacks as well.
- Magnetism: The armor can generate magnetic fields to pull or push metal objects at will.
- Anti-Magnetism: The armor Ambrosius has can negate the effects of magnetism on it. This skill is often used to be immune to the powers of Magneto. This skill can be triggered when the armor picks up next wave magnetism.
- Onboard Computer: The armor has an internal onboard computer operating system that aids Ambrosius in providing strategies, background information on opponents, surroundings, the status of the suit, and prevents a lock on from targeting systems.
- Sensor Array: Known sensors include radar/lidar, night vision, and physiological/medical scanners that allow Stark to take and monitor the vitals of other people, including heart and brain scans. These scans also provide Ambrosius with real-time personal physiological data. They are also capable of an all-environmental scan for atmospheric content or life forms--including astral energy projections.
- Override: When required, armor systems including strength amplification, durability amplification, and repulsor intensity can be greatly increased, by bypassing safety circuits and limiters. However, there is a chance that this can result in a complete system failure of the armor. Additionally, it has been further referred that Immortal Iron Man can only temporarily reach this extreme power level, and it presumably was also used in other circumstances. The range of the override can be controlled as only reaching his very limit and staying at it for a long time will cause a system failure. This range goes from a safe 800% to 3200%, up to a very dangerous 5000%.
Defensive Powers[]
- Enhanced Durability: His armor is very durable, capable of withstanding tremendous amounts of punishment. It can withstand high caliber bullets with ease. He can also withstand rockets, missiles, torpedoes, high powered lasers, and such, taking little to no damage. Future armors were fully resistant against electricity, fire, heavy impacts, energy blasts, take zero Kelvin and up to the Sun's temperatures, even some of Thor's attacks. The suit can withstand almost unlimited kinetic and thermal impact, as well as most forms of radiation thanks to its refractory coating. The armor can survive anything short of a nuclear explosion at ground zero. The suit automatically protects its wearer when he enters an intrinsically hostile environment, such as outer space or deep sea. The armor even has specialized circuitry that guards against telepathic attacks. Ambrosius is very confident in his suit's defensive abilities.
- Energy Shield: Energy shielding that can protect the user from harm. It is also capable of reflecting attacks and staying mobile. At 2% power, the shield is strong enough to withstand a nuclear explosion. It is even capable of protecting its user at the point blank of a nuclear explosion caused by a material even more radioactive than Uranium, Phlogistone.
Offensive Powers[]
- Repulsor Rays: The armor's primary energy weapon. A particle beam weapon, standard equipment in the palm gauntlets; can repel physical and energy-based attacks, traveling as a single stream or as a wide-field dispersal. Beams possess penetrative strength ranging from effortlessly punching through 2 inches of steel to blasting a hole through a mountain. Power output can be adjust for larger beam or an omnidirectional, full-form repulsor blast. Power output can be adjusted to fire beams generating 2 gigawatts to the beams in the high petawatt region.
- Unibeam: A powerful searchlight, capable of projecting beams in virtually every light spectrum. Also used as a powerful weapon that can destroy anything in its path. It fires a boosted form of the Monobeam with some energy backing it up.
- Tri-beam: This unique version of the Unibeam runs on direct power from the chestplate, draining its energy rapidly if not fully charged; causes considerable recoil.
- Multi-beam: As the name implies, the Multi-beam can fire multiple energies at the same time. Generally used with the energy that Ambrosius Stark has absorbed.
- Pentabeam: The Pentabeam has microwave lensing projector that allows for directed beams of ultra-high multi mega-joule electrons, protons, acoustic energy, and neutrons.
- Omnibeam: Rather than only firing beam type attacks, the Omnibeam can generate heats at 25,232 degrees Fahrenheit, extremely powerful lights causing irreversible blindness in the enemy, and emit ultrasonic attacks capable of stunning even superhumanly durable foes and even causing disintegration. The other way the Omnibeam is fired is by absorbing or draining any energy in Immortal Iron Man's vicinity, drawing it into his chest reactor and converting it into billions of petawatts and firing it.
- Lasers: Standard lasers that can be used as weapons or for welding, including UV laser to penetrate light-permeable shields.
- Pulse Bolts: Extremely powerful plasma discharges that propagate in strength over distance, but implode if they get overloaded.
- Energy Blade: This laser sword, emitted from his right arm, could also be flattened into a shield on his hands, or spread over the entire armor to encase the armor in a protective covering.
- Pulse Barrage: Pulse Barrage is one of Immortal Iron Man's standard long range attack. Because of its extremely low energy consumption, Pulse Barrage can be a very effective attack. An upgraded Red Pulse Barrage has the ability to penetrate through foes hitting others behind them, and the ability to ricochet off walls hitting more targets.
- Smart Missiles: The Smart Missile is one that can target the weak points of a structure, object, or foe to inflict maximum damage with a minimal payload.
- Hyper-velocity Impact: The program Hyper-velocity allows Ambrosius to think and move at a much faster time frame than everyone else, allowing for quicker attacks. Also, it could create an electrical bubble if Ambrosius is going fast enough.
- Plasma Discharge: A plasma discharge is given off when the suit comes into contact with Vibranium.
Telepathic Microscopic Tasers: Ambrosius created this device to prevent telepathic beings from using their powers. They are stored in the armor's electric jet. Once inhaled by a telepath, the more he/she tries to use his/her psychic powers, the higher the voltage of an electric current is released in his/her body. It can be lethal if the telepath doesn't stop trying to use his/her powers.
- Telepathy Inhibitor: Ambrosius's Immortal Iron Man armor is capable of blocking telepathic signals, even those of beings as powerful as the Red Onslaught.