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Rhino

Aleksei Sytsevich (Earth-1010)
Aleksei Sytsevich (Earth-1010)
Real Name
Current Alias

Identity

Alignment

Affiliation

Relatives
Oksana Sytsevich (wife, deceased)

Universe

Base Of Operations
OsCorp Building

Characteristics
Gender

Eyes

Hair

Status
Citizenship

Marital Status

Occupation
Professional criminal; former casino security, hired muscle

Origin
Origin
Human gamma mutate

Place of Birth
Russia

Creators

First appearance

Symbiote
(as Aleksei Sytsevich)
Rhino
(as Rhino)


History


Early Life

Rhino's early life is the same as that of his Earth-616's counterpart.

Origin: Mutation

As a well known criminal who had been previously stopped by Spider-Man, he was taken to OsCorp by Norman Osborn himself for his own purposes.[1] Thanks to a plan by Osborn himself, Sytsevich agreed to go through controlled gamma ray bombardment and get a suit for himself, blaming Spider-Man for his wife's death.[2]


Powers and Abilities

Powers

Gamma Ray Bombardment: All of Rhino's superhuman attributes are the result of treatments involving gamma radiation. The controlled bombardment fortified his cellular structure and added several hundred pounds of muscle and bone tissue to his body.

Superhuman Strength: The Rhino possesses extreme superhuman strength. The Rhino is able to lift more than 75 tons and up to 100 tons with his suit on.

Superhuman Speed: The Rhino can, despite his large complexion size, run and or exercise at top-notch speeds hence he can, while charging or ramming, appear at his destination rather quickly, although he can't move nearly as fast as speedsters.

Superhuman Stamina: The Rhino's enhanced musculature is much more efficient than that of a normal human and generates considerably less fatigue toxins during physical activity. At his peak, he can exert himself physically for up to 24 hours before the build up of fatigue toxins in his blood starts to impair his performance.

Superhuman Durability: Even without his suit, the Rhino's body is highly resistant to physical injury. He can withstand high caliber bullets, exposure to temperature extremes, falls from great heights and even light anti-tank weaponry without sustaining injury. The Rhino's costume grants him a high degree of resistance to physical injury. It is highly impervious to damage, able to resist explosions equivalent to 1 ton of TNT, the impact of small anti-tank weaponry, and temperature extremes between -50˚ and 1,000˚ F without cracking or melting. It is acid resistant and removable. The suit boosts his strength, features a bulletproof polymer mat rhino-like hide and two horns capable of penetrating 2-inch plate steel.

Abilities

Though he has had little formal training, the Rhino's sheer strength and resistance to injury render him a formidable hand-to-hand combatant. He uses street fighting techniques that allow him to make full use of those attributes.

Strength level

Unknown.

Weaknesses

Once charging, he cannot change direction or easily halt his advance. The Rhino also possesses below average intelligence.


Paraphernalia

Equipment:

  • Rhino Armor: The Rhino wears a special suit modularly aligned and composed of a thick polymer mat similar in appearance to the skin of an actual rhino. The suit works in conjunction with his gamma based powers and increases his strength and durability beyond their original gamma induced levels. The Rhino's costume grants him a high degree of resistance to physical injury. It is highly impervious to damage, able to resist explosions equivalent to 1 ton of TNT, the impact of small anti-tank weaponry, and temperature extremes between -50˚ and 1,000˚ F without cracking or melting. It is acid resistant and removable. The suit boosts his strength, features a bulletproof polymer mat rhino-like hide and two horns capable of penetrating 2-inch plate steel.

Transportation: None known.
Weapons: None known.


Notes

  • No special notes.


Trivia

  • No trivia.



See Also


Discover and Discuss

Links and References

  • None.



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