FANDOM


Character Template HelpHelp
Real Name
Information-silk
Abner Ronald Jenkins
Current Alias
Information-silk

Aliases
Information-silk
Abe

Identity
Information-silk

Alignment
Information-silk

Affiliation
Information-silk
Partner of Ian Quinn; former ally of Fixer

Universe
Information-silk

Base Of Operations
New York City, New York

Characteristics
Gender
Information-silk

Height
Information-silk


Eyes
Information-silk

Hair
Information-silk

Status
Citizenship
Information-silk

Marital Status
Information-silk

Occupation
Mechanic, professional criminal

Origin
Origin
Human; Jenkins was a mechanic for an aircraft producer, but tired of not getting promotions he thought he deserved he decided to strike out on his own. Using a suit of armor, Jenkins became the Beetle.

Place of Birth

Creators
Information-silk

First appearance


History


Season 5

Abner Jenkins has the same origin as his Earth-616 counterpart.

He fought Spider-Man and Agent Venom alongside Taskmaster. After Taskmaster fled and his armor was damaged, he sought a new partnership with Ian Quinn. Now with upgraded technology from Quinn Worldwide, which he called "Deathlok technology", he had a rematch against the two and managed to escape before a victor emerged.[1]


Powers and Abilities

Powers

Abe has no powers. He uses the Beetle armor.

Abilities

Abe is a highly skilled aircraft mechanic. He is excellent at operating and working on powered armor. Although Abe lacks a formal university background, he has advanced enough knowledge of mechanical engineering, and advanced propulsion systems to have developed many of the original technologies that comprise his armor. Due to his association with the Fixer, he is also familiar with technologies that exceed the capabilities of conventional modern science. Abe's intellect is what would be considered unevenly gifted.

Strength level

Abe possesses the normal human strength of a man of his age, height, and build who engages in moderate regular exercise. When using the Beetle armor, Abe could lift 1 ton with each arm.

Weaknesses

None known.


Paraphernalia

Equipment: Beetle Armor MK I & II
Transportation: None known.
Weapons: Various weapons within the armor


Notes


Trivia

  • No trivia.



See Also


Discover and Discuss

Links and References

  • None.



Community content is available under CC-BY-SA unless otherwise noted.