Johnathan Stengel (Earth-616)

Johnathan Stengel aka Arachno gear is the successor of electro and enemy of the shadow spider

data
Name: Jonathan Stengel

Alias: subject #49,, scrap head

Height: 5'10 (original) 6'7 (currently)

Weight: 725 lbs

Identity: public

Born:  Philadelphia, Pennsylvania , USA

(Earth- 616)

Birthday: 06-8-2001, 4:32 AM (age 15)

Affiliations:  sinister six

History
Jonathan  grew up with chase as his best friend and only friend , When he was 15, the spider drones ( robotic spiders created by Spider-Man and mister fantastic in case Spider-Man died or was placed out of duty and to find perfect genetic matches to wield Spider-Man s powers.)  bite him, but instead of being given spider powers, he was given electors powers, he is now one of shadow spiders biggest foes.

Powers and abilities

 * Electrostatic Energy Generation: Electro possesses the ability to bodily generate electrostatic energy which he can release or harness for a number of effects. He is powered by the micro-fine rhythmic muscle contractions that normally regulate body temperature. His body can generate electricity at a rate of about 10,000 volts per minute, up to his maximum storage capacity of 10,000,000 volts. At that point, his body automatically stops producing electricity. As he expends his electrostatic energy, his body automatically begins to recharge the stores. Electro can mentally control the amount of electricity he discharges, anywhere from a single volt to his full 10,000,000 volt charge at once. At ten to thirty feet, his maximum charge is more than enough to kill a man. Electro can also use his body as a transformer, touching an outside power source (such as a generator) and channeling it through his body for use. The amount of electricity he can transform above his body's maximum storage capacity is unknown.
 * Endurance and Stamina: He have shown that he can take attacks from Spider-Man and extreme force from impacts to hard surfaces with no affect to himself. He was able to get up to keep fighting Spider-Man for a long period of time.
 * Lighting Bolt Projection: The simplest manifestation is the emission of a lightning-like electric arc from his fingertips, which can propagate through air or other conducting mediums. This discharge, whose total voltage can be regulated within certain limits, travels at the speed of lightning, about 150,000 feet per second. The course of the electrostatic bolt, like lightning, does not always follow a straight line since it may be influenced by conducting substances like metal or other electrical fields. If his target is not grounded, his electrostatic bolt will have little effect. The maximum effective range of his bolts is about 100 feet.
 * Electromagnetic Propulsion via Electrical Lines and Bridges: Electro can propel himself along the accompanying magnetic lines of force in objects that have great electrical potential, such as high-tension electrical lines. He generates light, eddying electrical fields around his legs, which develops an intense, opposing magnetic field that can support him above the electric cable's magnetic field. By creating imbalances in his field, he can ride along on magnetic ripples at speeds of up to 140 miles per hour, the maximum speed at which he can still breathe unaided. He can sometimes create electrostatic bridges to traverse upon, although the expenditure of energy is enormous. To a limited degree, he can also mimic Spider-Man's wall-crawling ability, using his electromagnetic field to become attracted to the fields of iron bars in buildings.
 * Electrical Detection: Electro's electrical powers also grant him certain sensory and manipulative abilities. By "feeling" the course of electricity through the circuitry of any electrically-powered device, Electro can override the system and make the device obey his mental commands. Electro can disconnect alarm systems, control computers in a limited way, or overload any electrically controlled system that is insufficiently shielded.
 * Electrocution: The electric flux of Electro's skin is such that when his electric charge is at a maximum, a person touching him is in danger of being electrocuted.
 * Recharging: By using an external electrical power source to recharge his body's energy reserves, he could expend electrical energy indefinitely without diminishing his personal reserves.
 * Electrical Conversion into Enhanced Physical Attributions: The electricity coursing through his altered body augments his strength, speed, and recuperative powers.
 * Immunity to Electricity: Electro's body is immune to the effects of its electricity and that of other sources as well. Hence, Electro cannot be electrocuted no matter how great the voltage.
 * Charging: Electro can charge himself up to reach high maximum voltage. Here he can grow in height to an enormous humanoid looking creature made up of nothing but electricity.

trivia
- johnathan is pansexual while acts heterosexuals