Colt Smith Wesson (Earth-1047)

{{Character_Template
 * RealName = Colt Smith Wesson
 * Image = Arsenal.png
 * Aliases = The Walking ArmoryWarpathThe Walking Gun
 * Identity = Secret
 * AlienRace = Human (Mutant)
 * Alignment = Good
 * Affiliation = X-Men
 * Universe = Earth-1047
 * BaseOfOperations = Xavier Institute for Gifted YoungstersNew Genosha
 * Gender = Male
 * Height = 7ft
 * Weight = 300 lbs
 * Eyes = Blue
 * Hair = Black
 * Citizenship = American
 * MaritalStatus = Dating
 * Occupation = Arms Dealer
 * Education = Knowledge in Military & Firearms
 * PlaceOfBirth = Springfield, Missouri
 * Creators = Secord
 * HistoryHeader = Origins
 * HistoryText = Colt Smith Wesson was born during the Human-Mutant War that was ongoing during the first century of the 2000s. He was raised by Remington and Diana Wesson; as well as the younger sibling of Fabrique Nationale Wesson.

Throughout his life; Colt grew up in a militaristic household where his father planned to make them soldiers against mutants; however he learned in secret that he was a mutant when he noticed his hands morphing into firearms.

One day however; his father pushed him too far; leading to him revealing his powers angrily and that led to him running away from his home and his father now on his trail.

X-Men & The War
Upon meeting with the X-Men of the future; Colt became a member and fought alongside many other mutants until the year 2100.

2100
By 2100; the X-Men were reunited with the original members, including Mutant X and ForestFire. This caused the war to end up more in the favor of the mutant's; leading to the end of the war and the mutants prevailing.

Later on; Colt became a full time arms dealer and as a result, made a very good living. He did however also become a full fledged X-Man as well. He also started dating a young sword morphing mutant named Melissa Swift.
 * Powers = Biological Weapons Morphing: Colt earns his codename Arsenal because of his ability to morph is arms and hands into conventional and unconventional weapons; so long as they can shoot like a firearm. He can even create weapons such as grenade launchers and even flamethrowers.Bio Metallic Skin: Colt's skin cannot only just morph into weapons; but also can morph into a hard admantium shell that is virtually invulnerable to most things. In fact this power allows him to become a human artillery shell that needs to be placed in gunpowder before being launched.Foreign Body Resistance: Because of the metallic skin Colt can morph; his body is known to be capable of actually being resistant to virtually all forms of disease.Telumpathy: Colt is known to have a psychic ability to control firearms and their ammunition at will; causing them to either explode, jam and even burn.Enhanced Human Strength: Due to many of the weapons he morphs possessing recoil; Colt's natural strength has been capable of keeping him from being knocked back. In other words the weapons he morphs have absolutely little to zero recoil when fired; even with weapons that have been proven uncontrollable in full automatic fire. His strength is also capable of moving objects that are incapable of being moved by others.|Abilities = Military Combat Training: Because of his father's training courses and teachings; Colt is known to have skills that are military issued.Weapon's Expert: Colt is known to have studied and knows every weapon that he can morph with his arsenal. He also has a knowledge on the different types of ammunition is used as well.Expert Sharpshooter: Colt is a natural deadeye; capable of using his morphing ability to pick off enemy targets far superior to any other expert sharpshooter in the world.
 * Weaknesses = Mystical Weapons: Because Colt is capable of only creating firearms; he is incapable of creating weapons possessing mystical properties.Inability to Create Ammunition: Although he can create firearms out of his arms; Colt is incapable of replicating any form of ammunition due to the fact that his body is not a machine and is organic matter.Magnetism: Like Colossus; Colt is easily manipulated by any being with the magnetic powers such as Magneto.
 * Equipment = <li>Fore Grips: On his utility belt; Colt carries several forms of fore grips that he can attach to his arms in weapon mode.<li>Scopes & Sights: Colt is also capable of carrying several different scopes and sights on him.<li>Ammunition: Although he cannot create ammunition from his own body; Colt is known to carry several different magazines on him at all times.<li>Compensators & Suppressors: While keeping it quite; Colt carries a couple of compensators and suppressors.|Quote = I wonder if there's any other part of him that can shoot as well as he can.
 * Speaker = Melissa Steel to Jane Grey}}