William Marko (Earth-61615)

{{Character Template
 * Image                  = Sandman_Earth_61615.jpg
 * ImageSize              = 250px
 * RealName               = William Flint Marko
 * CurrentAlias           = Sandman
 * Aliases                = William Baker, Marcus, Flint-sand, Sandbag, Sylvester Mann, Subject 1257310
 * Identity               = Known to Authorities
 * Alignment              = Neutral
 * Affiliation            = Sinister Six
 * Relatives              = Floyd Marko (father), Mrs. Marko (mother), Marcy Alverado (ex-fiancée), Penny Alvarado (daughter)
 * Universe               = Earth-61615
 * BaseOfOperations       = Mobile
 * Gender                 = Male
 * Height                 = 6'2"
 * Height2                = (Variable)
 * Weight                 = 450 lbs
 * Weight2                = (Variable)
 * Eyes                   = Brown
 * Hair                   = Brown
 * Citizenship            = American
 * MaritalStatus          = Single
 * Occupation             = Former criminal and mercenary
 * Education              =
 * UnusualFeatures        = Looks like the appearance of a living sand
 * Origin                 =
 * PlaceOfBirth           = Queens, New York
 * Creators               =
 * First                  = Modern Comics: Spider-Man Vol 1 3 (cameo) Modern Comics: Spider-Man Vol 1 17 (first full appearance)
 * Last                   =
 * Quote                   = Web-Slinger, ya' always put me in the stir once too often, huh?!
 * Speaker                 =  Sandman
 * HistoryText            =

Early Years
William Flint Marko was born in Queens, New York. He was a member of of a criminal mobster crew in New York City, before realizing that he should stop all of his criminal doings, leaving the mob eventually. He finally got to live a very normal and a happy life and even got the chance to marry Marcy Alverado, his long-time high school crush. They later had a daughter named Penny, but their happy lives was short-lived when the mob came back for him, threatening to kidnap her wife and daughter if he doesn't rejoin the crew.

Flint agrees and rejoins the crew for the sake of his family's safety, but with Marcy finding about his recent criminal actions, she and him had an argument. Flint tried to explain the whole truth, but she ignored it, believing that Flint had rejoined the crew for the sake of his own personal gain. The two eventually got divorced, with Marcy gaining the rights to take Penny with her. Their divorce and his separation from him daughter resulted in his expulsion from school and segue into a life of crime.

Experimented
Eventually he left the crew and Flint became a lone petty crook in the streets of New York City, known by many under the alias of William Baker. At one point in his life, Justin Hammer have him get arrested by the N.Y.P.D., but the truth is that he only wanted to arrest Flint is that he could take him and experimented on him, being one of the results of an attempt to recreate the Super-Soldier Serum.

Encountering Spider-Man
Shortly after Hammer was almost killed by Doctor Octopus, S.H.I.E.L.D. infiltrated Hammer's factory to take care of any experiments Hammer had been working on. Marko used this opportunity to escape and wreak havoc upon New Jersey and followed Hammer, who was still recovering in an ambulance so he can finally get his revenge on him for making his life miserable. S.H.I.E.L.D., with the help of Spider-Man, contained him and imprisoned him in a S.H.I.E.L.D. holding facility, but later escaped along with other illegal super-soldiers after Hydra had infiltrated the facility.

Joining the Sinister Seven
To be added.

Sand Conversion: The Sandman possesses the superhuman ability to convert his body into sand by mental command. The sand functions identically to, and appears to be, normal flesh. However, he can convert all or parts of his body into animated sand at will. His brain has attained subliminal awareness of all granulated particles of his body. Through conscious effort, he can affect the degree of molecular cohesion between the numerous adjoining surfaces of his particles and thus cause locomotion of discrete volumes, down to the individual grains.
 * Powers                 =


 * Superhuman Strength
 * Density Control
 * Shape-Shifting
 * Sand Blasts
 * Glass Generation
 * Reformation


 * Weaknesses             =
 * Expert Thief
 * Expert Combatant


 * Weaknesses             =
 * Water
 * Heat
 * Soul Molecule

}}
 * Equipment              =
 * Transportation         =
 * Weapons                =
 * Notes                  =