Thread:Shadow757/@comment-5795364-20141203165630/@comment-25354793-20141231145859

I thought about re-designing Blade and Morbius

Blade

Same Passives

Lvl 1 applies  Bleeding x3 and Tenderized now.

Lvl 2 is same but add Exploits Bleeding

Lvl 6 is same but remove Incapacitation (it makes no sense, because it's a killing move)

Lvl 9 is same

Morbius

Same Passives

Lvl 1 now: Exploits Bleeding, Delirium, Deadly Crits

Lvl 2 now: Deals more damage per Hunger and applies x stack of Bleeding where x is number of Hunger

Lvl 6 : no changes

Lvl 9 now: Quick Action, Removes and Prevents Hunger, Applies random beneficial effects, no longer applies Power of Four or etc.

Any opinions?