Martinique Wyngarde (Earth-515)

{{Character Template
 * Image                  = Martinique Wyngarde.jpg
 * RealName               = Martinique Regan Wyngarde
 * CurrentAlias           = Mastermind
 * Distinguish1           =
 * Distinguish2           =
 * Aliases           = Regan Jasons
 * Identity           = Secret
 * Alignment           = Bad
 * Affiliation           = Acolytes
 * Relatives           = Jason Wyngarde (father), Megan Gwynn (half-sister), Regan Wyngarde (mother)
 * Universe           = Earth-515
 * BaseOfOperations           = Avalon, Asteroid M
 * Gender           = Female
 * Height           = 5'7"
 * Weight           = 132 lbs
 * Eyes           = Blue
 * Hair           = Auburn
 * UnusualFeatures           = None
 * Citizenship           = English, Irish
 * MaritalStatus           = Single
 * Occupation = adventurer, terrorist, student
 * Origin = Mutant
 * PlaceOfBirth = London, England
 * HistoryText           =

Origin

 * Powers =
 * Telepathic Illusion Casting: Mastermind is a mutant with the power of illusion casting, a stronger variation of the same ability her father had. She can project sophisticated illusions that are extremely convincing indistinguishable from reality into the minds of others. She can psionically cause other people to see, hear, touch, smell, and/or taste things which to not actually exist. For example, she can seem to make a solid wall appear in an empty space. She can also cause people to see, hear, touch, smell, and/or taste real things in ways that they would not do naturally. For example, she can make herself look and sound like a different person, or look and feel like a wall, or even seem invisible. Since her power only affects the mind, her illusions cannot be recorded on film or tape or by other means. However, her power works so strongly on the mind that even if her victim or victims know they are being subjected to an illusion, they will still react to the illusion as if it were reality unless they can rid themselves of all suspicions that it is indeed reality. Hence, if Mastermind creates the illusion of a wall, most people, even if they know it is an illusion, will still be unable to walk through it. Invariably Mastermind's illusions are so realistic that most people are unable to help having the feeling, at least subconsciously, that they are not illusions but reality.
 * Range: Mastermind can cause only one person among many who are present to see her illusions, or cause everyone within the range of her power, which currently can extend over an entire city to see her illusions.
 * Hypnotic Element: Her illusions are hypnotic, and her victims tend to accept them as fact, even when the images and scenarios they are confronted with involve sudden changes to the world around them, or are inconsistent or improbable. An example would be when under Lady Mastermind's control, a person would not question the sudden existence of a hundreds of Magnetos or random jumps in location and time. As such they can be used as a very effective brainwashing tool.
 * Persistence: Martinique's illusions have also been shown to persist even after she has been rendered unconscious.
 * Coma: Her illusions are also capable of putting her enemies into a permanent coma like state if she telepathically places her victims mind in a maze from which there's no escape, thus effectively trapping her victims mind in a psychic prison.
 * Psychosomatic Symptoms: Martinique's powers can also kill, as her victims’ bodies respond as if her illusions are real. For example, if she confronted an opponent with the illusion that he or she was drowning, he or she would suffocate because the victim’s body would cease breathing, believing it to be real despite having no physical injuries and being in a room with sufficient oxygen. Another example includes the following: a victim would bleed through the pores in his or her back when he or she was under the illusion in which he or she had been stabbed.

Mastermind possesses the normal human strength of a man of his age, height, and build who engages in moderate regular exercise. }}
 * Mid-Level Telepathy: she also has the added ability of mid-level telepathy, which she uses to glean information from her victims by reading her foes minds. This allows her to make the illusions even more realistic and all the more accurate. She can also project the illusion directly into a person's mind. Martinique can also use her telepathic abilities to communicate with others in an undefined limited area.  She typically makes a mental link between her and her allies so that they can coordinate with each other during battles.
 * Abilities =
 * Expert Marksman: Martinique is a very accurate marksman skilled in sharpshooting
 * Master Seductress: She is an expert in the field of seduction. She has been infamously known to bend many different men to her will and sometimes even get them to do her bidding for her. She sometimes continues deceiving certain men through means of acting if she still has a further use for them.
 * Expert Spy: Martinique is a dangerous secret agent trained in espionage, stealth, disguise, infiltration, and demolitions.
 * Talented Hacker: Martinique can hack into most computer systems without tripping any firewalls or security.
 * Expert Acrobat: She is an Olympic class athlete, gymnast, acrobat and aerialist capable of many difficult feats.
 * Strength =