James Walker (Earth-826)

{{Character Template
 * Image                  = Nova_walker.jpg
 * RealName               = James Isaiah Walker Jr.
 * CurrentAlias           = Nova
 * Aliases                = Isaiah Simmons
 * Identity               = Public
 * Alignment              = Good
 * Affiliation            = Partner of Quasar, New York Police Department; formerly Federal Bureau of Investigation, Metro Police Department, U.S. Special Forces
 * Relatives              = James Walker Sr.(father), Maryanne Walker (mother), Michael Walker (brother), Faye Walker (sister), Jimmie Walker (brother), Isaiah Walker (brother)
 * Universe               = Earth-826
 * BaseOfOperations       = New York City


 * Gender                 = Male
 * Height                 = 6'1"
 * Weight                 = 230 lbs
 * Eyes                   = Brown
 * Hair                   = None
 * UnusualFeatures        =


 * Citizenship            = American
 * MaritalStatus          = Single
 * Occupation             = Adventurer, Police officer
 * Education              = Master's degree in criminology, Harvard


 * Origin                 = Police officer chosen to become the galactic protector, Nova
 * PlaceOfBirth           = Philadelphia, Pennsylvania
 * Creators               = Colbert94
 * First                  =

James Walker had been the leader of his own team on a special unit of the F.B.I. for many years. He retired after about five years because he was tired of it. He was sent to Washington where he became apart of the Metro Police Force. After only several months, Walker was transferred to the NYPD. It was here that he met Detective Brian Van Patrick. Van Patrick needed a partner to help him find the serial killer, Johnny Corwin. Walker jumped on the opportunity to work on a new case. They worked well together because they were both determined to find Corwin. Soon after, the NYPD received a tip that Corwin and his accomplice were hiding out in an abandoned apartment complex. Walker and Van Patrick were the first on the scene.
 * HistoryText            =

Galactic Protectors
Van Patrick ran into the building and James soon followed. James and Brian kicked down the door to Corwin's room and they saw him and his accomplice. A firefight erupted inside the room. All of a sudden, the building began to shake. James looked out of a nearby window and said that the building was flying. The shooting stopped and everyone looked outside. Corwin was still focused on trying to kill the officers and he fired at them when they had their backs turned. They were both hit and Corwin moved in for the kill. Before he could pull the trigger, Corwin and his partner disappeared.

The building landed, so Walker and Van Patrick went outside. They were somehow in the desert. It appeared that a war of some kind had taken place before they arrived. Then Brian and James heard two voices calling out to them. They discovered two men who were mortally wounded. They called themselves Nova and Quasar. The two explained that they had been fighting a battle against the cosmic being known as Galan, and his heralds. Their fight erupted in space and after Galan was wounded, he came to Earth to recuperate. Nova and Quasar followed him to end the battle. The team managed to destroy all of Galan's heralds, but at the cost of most of their energy. They were powerless against Galan. In one last effort, they sought out two replacements. It happened to be the duo of Walker and Van Patrick. The building was brought, but they didn't know about the other two inside. Galan had claimed them to become his new heralds.

The Xandarian Worldmind chose James to be the dying Nova's replacement. Quasar gave Brian his Quantum Bands and he became the new Quasar. Nova and Quasar's final wishes were for James and Brian to stop Galan and his new heralds.


 * Powers                 = *Superhuman Strength: Walker is able to channel the Nova Force for the purpose of increasing his physical strength to vast levels. While the full limit isn't known, the Nova Force can grant rider sufficient superhuman strength to lift 100 tons.


 * Superhuman Speed: By channeling the Nova Force properly, Walker can grant himself the ability to run and move at speeds that are beyond the physical limits of the finest human athlete. While the upper limit of his running speed isn't known, he can at least run several hundred miles an hour. He can move at speeds faster than light.


 * Superhuman Stamina: Due to the Nova Forces augmentation of his musculature, Walker's muscles produce considerably less fatigue toxins during physical activity than the musculature of a normal human. While the full limits of his stamina aren't known, he is able to exert himself physically for at least 24 hours before the fatigue toxins impair him.


 * Superhuman Durability: Walker's body is highly resistant to all forms of conventional physical injury and is practically invulnerable. He can withstand high caliber bullets, falls from tremendous heights, exposure to extremes in both temperature and pressure, powerful energy blasts, acidic corrosives, and tremendous impact forces without sustaining injury. While employing the Nova Force, Walker can easily withstand the rigors of deep space indefinitely.


 * Superhuman Agility: Walker's agility, balance, and bodily coordination are enhanced to levels that are beyond the physical limits of the finest human athlete.


 * Superhuman Reflexes: Walker's reflexes are similarly enhanced and are superior to those of the finest human athlete.


 * Regenerative Healing Factor: In spite of his great physical resilience, it is possible for him to sustain injury. On the occasion that Walker is injured he can purposely channel the Nova Force to rapidly heal damaged bodily tissues.


 * Flight: Walker can use the Nova Force to propel himself through the air at tremendous speeds. Nova is fully capable of achieving faster than light velocities, and often does, while traveling through space. However, moving as such speeds while in the atmosphere of a planet would cause devastation to the planet itself, so he travels much slower while on within a planetary atmosphere, generally at supersonic speeds.


 * Energy Generation: Walker can channel the Nova Force and expel the energy in the form of extremely powerful concussive blasts that he often uses in combat situations.


 * Abilities              = Master Tactician and Strategist: Walker is an accomplished strategist. He is able to formulate battle strategies and his brilliant tactical sense allows him to just as quickly alter any strategy of plan to fit the need of the situation change.

Master Acrobat: His years of training have made him an expert in the field of acrobatics and gymnastics as well as a stunning aerialist.
 * Strength               = While his strength limit is unknown, he has shown enough strength to 100 tons without effort.


 * Weaknesses             = Walker's inexperience with the Nova Force causes him not to be able to use his powers to their full extent.

The helmet contains radio circuitry enabling Nova to pick up radio transmissions, monitor transmissions, telescopic sights, night vision sensors, and heat imaging sensors, as well as overlay a visual heads-up display for tracking energy signatures. The helmet also contains a psynaptic scrambler to use on opponents in close quarters. Nova's helmet has a rigid construction and shape when worn, but becomes as malleable as cloth when it is not, allowing Walker to hide it in his civilian clothes when desired.
 * Equipment              = *Nova Corps Uniform: The material of the uniform helps to contain and regulate Walker's powers by siphoning some of the energies of the Nova Force. The uniform also contains inhibitors that can manipulate various hormones in Walker's brain for the purpose of moderating his moods as needed. The uniform also has self-repairing capabilities, allowing it to seal rips and tears on it's own.


 * Transportation         = Flight under own power

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